Monday, October 11, 2010

The end to Preproduction...the beginning to Production

Yesterday I finished my preproduction for this project (for the most part).  Now Its all about modeling, texturing, and Unreal.  My goal from here on out is to model at least one model per day for the next 2.5 weeks.  This includes UVing.  As I finish modeling and UVing I am taking them into Unreal asap.  I figure I can go back and texture at a later date.  The physicality of textures don't really matter to anyone else at this point other than myself.  My sound designer need a finished animatic so they can sound design properly.  This means I need to have the space blocked in properly, major assets first.  Everything else can pretty wait.

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